Serious games can be industry specific, or "casual" for a definitive cause. Looking ahead, serious games are gaining increasing traction. Looking back, here are some examples.
Auton's Diner Inglourious Baskets Tictactoe
Ok, this isn't old. Auton's Diner is a VR game which uses the WebXR standard implemented in Unity. Auton's Answers is a series dedicated to special needs awareness, and this burger flipping game is a shout out to restaurants and cafes that support those with special needs. An ultra simple game designed to be the simplest ever tutorial to simulate Newtonian dynamics, written in Javascript. Long live Javascript! Never deprecate! 😁 I challenged Andrew Hadinyoto, also known as "The One", to see who could come up with the simplest code for Tictactoe. I did a 50 line Pascal version while at university, but until I successfully reproduce that logic,"The One" is officially the winner.
Auton's Parkour Purple Parade Game Sheepwalker
As part of the series to encourage an understanding of Autism, Auton's Parkour is a Unity platformer with a premise that originated from an early issue with an autistic boy who started ringing random doorbells. Thankfully repeated intervention culled the habit. The art style was inspired by the work of Ng Li Jie, whose work can be found at The Art Faculty. Game currently unavailable. Based on the story of an autistic child's meltdown on an outing to Singapore's famous Gardens By The Bay. Sometimes, we can only hazard a guess as to what triggered the outcry, so here is a vivid interpretation imagined. Adobe officially deprecated Flash on 31 Dec 2020, so continue playing at your own risk. Sheepwalker is based on a true story of an autistic child's encounter with sheep. To manage the situation, patience, presence of mind and resourcefulness are needed. Do you have what it takes? Adobe officially deprecated Flash on 31 Dec 2020, so continue playing at your own risk.
Ministry Of Health Wakeboarding HotelNet Game Portal DBS Training Centre Mauritius Commercial Bank Healthcare From The Heart
The series of educational games was commissioned by the department of Food & Nutrition at the Institute of Health led by Dr Mabel Lee and Sue Pritchard. These included puzzles and action games that were aimed at getting the general public accustomed to noting the nutritional aspects of local food, and eat healthier. I actually completed one of these games during 2 weeks of undistracted chickenpox quarantine. Probably the least 'serious' of these was this game designed to be playable with sensors fitted onto a real wakeboard at an exhibition. The combination of momentum, direction and turning input enabled a variety of spins and flips which took good skill to land without crashing. HotelNet partnered various technology companies and pioneered infrastructure for work, shopping and gaming in the comfort hotel rooms in the early days of the web. A happy army of interns was paid to play games over the network, but I had the last laugh, doing the final testing in rooms equiped with a massage chair. The most interesting aspect of this project was learning how to spend $1M on script writers, actors, designers and programmers until each receives only a pittance. 😜 This interactive video project at its core was a massive branching story where actors performed many alternate scenarios where users would input their actions and solve contextual puzzles covering every aspect of banking. Soon after the DBS Training Centre project saw great success, I was sent to Mauritius to help MCB set up a similar program. Less focus on video due to hardware differences, and more focus on gamification of banking software via simulations. Most staff seemed mesmerized by my animation of their old logo. "Extraordinaire!" Another lucrative project commissioned and owned by Mt Elizabeth Hospital. Similar to DBS's interactive video branching stories, HFTH taught healthcare staff every conceivable scenario from a customer service perspective. The hardware was setup on wheels and these 'mobile' workstations were then leased to other hospitals and healthcare facilities for their training.